Activision’s AI: Game Changer or Big Brother?
AI Steps Into Call of Duty
Okay, here’s the deal: Activision’s trying something new in Call of Duty. They’re using AI to catch toxic chats. Over two million, to be exact. First in North America, now worldwide. Sounds good, right? But it’s not all black and white.
Across the Board
This AI isn’t just in one game. It’s in Modern Warfare II, III, and Warzone, covering English, Spanish, and Portuguese. Asia’s not in the mix yet. The result? Less repeat troublemakers, less nasty stuff in chats.
But Wait, There’s a Catch
Now, here’s the kicker. Not everyone’s cheering. Some gamers think AI might not get the difference between trash talk and real toxicity. Could AI mistakes mean unfair game bans?
Tough Rules and Fair Play
Get this: break the rules, and you’re muted or restricted. But how do we know the AI’s always right? Where’s the line between keeping things cool and over-policing?
Players in the Mix
Activision says player reports matter too. So, it’s partly on us to flag the bad stuff. But should it be our job to police the game? Or should Activision make their AI smarter?
More Languages, More Challenges
They’re planning to add more languages. Great for inclusivity, but tricky for AI. Different languages, different slang – can AI keep up without messing up?
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